While no single class can easily defeat another in single combat there is a more complex engagement web to consider when attempting to overcome an enemy leader or hero. Please note the game is still in development and certain features may be subject to change.In Age of Wonders 3 there are a number of classes that leaders or heroes can be that all hold their own on the battlefield and in empire management but go about their business with their own strengths and weaknesses. More information will be added as the game develops. It will be published through digital distribution and brought to retail stores in selected territories. High replay value through random maps, difficulty modes and tools allowing user created content.Īge of Wonders 3® has not yet been rated and has an estimated late 2013 release date on PC. Pick your starting race and shape your people¡¯s destiny using your leader¡¯s unique skills.Ī brand-new tactical battle system renders each battlefield and siege in great detail new rules include flanking and a massive set of special unit abilities.Īn epic story campaign with two playable factions Choose the mighty Commonwealth Empire or join the Court of the High Elves, founded after the reunion of the Dark Elves and Wood Elves.Ĭompete online in extensive multiplayer modes and scenarios. New styles of play are possible with the introduction of RPG style leader classes like warlord, theocrat, rogue and sorcerer, along with a wide selection of specializations.Ĭommand a variety of races. Discover wondrous locations and gather legendary heroes.ĭevelop your domain, with many classes having the ability to change terrain and climates to suit your needs.Īll new 3D graphics that provide a crisper and more detailed overview of the world and battle maps. It makes the gameplay on both the strategic and battle maps more immersive than ever, while retaining the gameplay and feel of the previous games.Įxplore, expand and exploit a living fantasy world. The new engine truly reflects the choices players have made by affecting how their realm and units are represented. We want players to be able to choose between lots of different play styles, without being restricted by fantasy clich¨¦s, like All Goblins Are Evil. For example: as a Goblin Theocrat you can build your own holy empire, recruit little goblin crusaders or cute winged goblin angels equipped with flaming weapons, and wage war on your heathen enemies. In Age of Wonders 3, we extrapolate RPG style classes to be the leaders of fantasy empires. The world-changing conflict plays out on sweeping landscapes, loaded with mythical locations waiting to be uncovered, conquered and exploited. By introducing unique RPG-inspired classes and specializations, players are able to craft empires of their own design, developing unique strategies and play styles.
The critically acclaimed fantasy series makes its long prophesied return, taking its strategy/RPG formula to the next level, powered by a new proprietary 3D engine.Īge of Wonders 3® marks a modern reimagining of the series, where players join a clash of kings, queens and dark lords for the spoils of an ancient paradise.